Generic. ![]() For Zombie Knockback Resistance, another value between 0.0 and 0.05 is also generated. Generated upon spawning a random number from a Gaussian distribution ranging from 0.0 to 0.05. Do not add UUIDs to this table for modifiers where they are not listed - if a UUID is not listed, this means that it is different every time the modifier is created. Note that some UUIDs are generated on-the-fly, while others are represented as fixed strings in the code - these have been listed as well. The following are known modifier names and values used in vanilla Minecraft. The game first sets X = Base, then executes all Operation add, then sets Y = X, then executes all multiply_base modifiers, and finally executes all multiply modifiers.Īs stated before, a modifier's name can be anything, and this does not affect its behavior. multiply: Y = Y * (1 + Amount) (equivalent to Increment Y by Y * Amount). Just Enough Items (JEI) Minecraft Mods - CurseForge Home Minecraft Browse Just Enough Items (JEI) Just Enough Items (JEI) By mezz Mods 225,262,731 Created Updated Project ID Description Files Images Source Relations Issues Filter by All Game Versions All Game Versions 1.19.4 1.19.3 1.19.2 1.18.2 1.18.1 1.18 1.17.1 1.16.5 1.16.4 1.16.3 1.12.2 1.12.The bonus modifiers use (mostly) the same resources that the original Tinkers’ tool station recipe did, but it’s a normal crafting recipe that you then apply to the tool after crafting it. Bonus Modifiers (level I, II and III), they work the same as the old bonus modifiers. multiply_base: Increment Y by X * Amount Auto-Repair (levelable like the old version, caps at Auto-Repair V).give netherite_sword with a Base of 3 results in 45 (3 * (1 + 2) * (1 + 4) = 45). If the player changes the operation from 0 to 1 it multiplies the attack damage instead: The following command gives the player a netherite sword that deals 20 × 10 extra damage. The UUIDs for these modifiers should be randomly chosen, to prevent accidentally using the same UUID as another modifier. ![]() Attributes/modifiers can be added to items or mobs without the use of third-party NBT editing software by adding data tags to the give and summon commands. When applied to an item, a modifier adjusts the corresponding attribute if the item is held or worn.
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